Driving Shadows

The Driving Shadows series is the subject of this wiki and currently comprises five in-progress games, with three more related games also planned. The current major project is Driving Shadows: Antimatter Introspection, the central game of the Antimatter Introspection arc.

Driving Shadows: Antimatter Introspection
Originally conceived on February 8, 2011, as a second RGP "chain game", Antimatter Introspection quickly became a major collaborative project with an epic scale. It is planned to consist of ten chapters, with two short 'interlude' sections between chapters 5 and 6. Currently, the first five chapters are mostly complete after being in a state of constant revision for a period of almost a year. The major focus of the project at this stage is the completion of the second 'interlude' section, focusing on Maelach, which has been in progress for over two years. An official release is planned to take place after the second interlude is completed, with no further releases planned until the game is completed.

Untitled Roguelike Project
The current main project.

Driving Shadows: Furis
Driving Shadows: Furis was conceived on March 13, 2011 as a side project for Knight of Eonia to be worked on alongside his main project at the time, The Chain Game 2. It focuses on the story of Ames, who is separated from Kato in the early stages of the main game, and his adventures in a dystopian world called Furis. The idea grew over time and has become what is probably the most ambitious of the side projects. A demo of the prologue was released on April 27, 2011. The project is currently on hold.

Driving Shadows: Kassal
Driving Shadows: Kassal was conceived by Knight of Eonia shortly after Furis, and announced with a teaser demo on April 13, 2011. Taking place in Kato's homeworld, Kassal, the game focuses on the adventures of Kato's twin sister Lea after Kato's disappearance at the start of the main game. While Furis was designed to focus on the plot, the main focus of Kassal is on the gameplay, with the original concept being Lea's martial arts techniques that revolve around the Zodiac signs. On August 1, 2011, Knight of Eonia announced that the system was too ambitious and that Lea would only have four Zodiac forms rather than twelve. The game has made little progress since its announcement.