Jet

Johan 'Jet' Treble is an Inscriber. He is one of the central playable characters of Driving Shadows: Antimatter Introspection.

Gameplay
Jet's purpose is almost entirely based on dealing damage to the enemy. He inscribes Glyphs of one of three elemental groups onto the opponent, which causes it to take Damage Over Time. All three Glyphs can be active on an enemy, causing it to take three times as much damage. If Jet inscribes an enemy first, he can gain some upfront damage too. He is also able to minorly heal wounds and heal status effects.

Storyline
Jet is an Inscriber who had, two months prior to the events of Driving Shadows: Antimatter Introspection, moved to Celesti City, a forward city of technology. Since moving, he became acquainted with Coryn, Laryn, Sophia, and Otto. However, due to Maelach invading their world, the Galdean faith, long unhappy about the gradual abandonment of their beliefs from the masses, took control over the city by force. When the main party were captured by the Galdeans at the Park Theatre, Vern was taken from the others and forced into a small cell, where Jet and Coryn were incarcerated. How they got there is not known yet, but is expected to be shown in Driving Shadows: Prelude of Inscription.

Jet's personality is reasonably straightforward. His primary drive in life is curiosity and discovery. Upon discovering that Variena was just one world amongst countless others, Jet became determined to study and understand the nature behind it all. He is a little awkward in conversations, preferring to read books or study, but he is well meaning, albeit a little naive.

Development
Jet is the fifth playable character in the game, his purpose to have ties to the events in Chapter 4. He also introduces the Glyphic system.

In Chapter 5, REDDAP added an important item for Jet which, when used, upgrades one of his glyphs up one level, to a maximum of 5. Higher levelled glyphs are more effective than lower levelled glyphs, if more costly to use.

Due to balance concerns, there are plans to make these items cap the maximum glyph level at 3. A different item that can upgrade a glyph to level 5 will be introduced later, preventing the player from rapidly raising a single glyph to 5 by upgrading that type every time.